

In Three Kingdoms they experimented a bit: the way they changed army composition technically meant you got 1 whole extra unit lol (3 lords and their retinues of 6 units each.) So I guess it’s not impossible!


In Three Kingdoms they experimented a bit: the way they changed army composition technically meant you got 1 whole extra unit lol (3 lords and their retinues of 6 units each.) So I guess it’s not impossible!


Nah, but your Soviet commanding officer does betray and murder some Polish partisans, in the cut-scene after the mission where you help them out.


Fucking Company of Heroes 2, and it chaps my ass to this day because mechanically it’s a great RTS but holy shit they couldn’t possibly conceive of portraying the Soviets as just clear-cut heroes for fighting the Nazis, as implied by the title. Ofc the devs are Canadians.


Roped some friends into the Wildgate free weekend, might have converted a few into ship crew. Love me some coop ship games.


They actually made food somewhat more bearable a few updates ago: now you can craft “feasts” which are like a few themed food dishes combined into one big placable shared plate that anyone could take from and it had 10/10 charges, slightly better food buffs for like an hour.


The boss was also a bunch of garbage I haven’t a clue how you’d beat with like, stock gameplay and no cheese. I literally corpse ran it down even when it was super inefficient lol.


I found parrying with the shield carried me basically up through the Mistlands, having a lot of time in Sekiro helps lol. Edit: I forgot to mention a successful parry will stagger your attacker, making any attack you hit them with do critical damage
Everything in the swamps is weak to Blunt damage, so a mace is recommended. At this point I think the game wants you to figure out making Mead, as the poison resist mead makes things a lot easier, almost trivializing the boss. Likewise in the Mountains, your frost resist mead is gonna be required till you can kill some wolves and make a pelt cloak. I found a kinda cheese way to fight the dragon boss: placed objects and buildings will take damage, but if you hoe a pillar of earth up it’s indestructable, making for a comfy spot to have a reprieve. In fact ‘earthworks’ like that are basically the most reliable static defences you can really use, a favorite trick being to settle a small island off the coast and slowly expand it. I can’t really recall any particular tips for the Plains or Mistlands really, they were just a severe pain in my ass til I got the hang of parrying everything.
And that’s about as far as I got, since I only just managed to get to the Ashlands just to get wiped out by some beastie there before having set up a camp, so I just lost a ton of stuff I wasn’t super willing to go get.


In Canada theres been some hullabaloo about a herd of Ostriches ordered to be culled after having come in contact with bird flu. The chud farmers don’t want to destroy their valuable property -since I doubt very much they care so much for the animals welfare- so this is what we get, instead. Giving me Grapes of Wrath kinda vibes but in reverse, the piggys refusal to comply with pro-social policies potentially dooming us all.


Power fantasy
Read some of it. It features a sassy woman superman who, in her centrism, decides on her own to personally intervene in the Cuba Missile Crisis by… setting off all the nukes in Cuba and Turkey…
Jesus fucking christ


I love that some writer snuck in UNSC Two For Flinching. Ships should be named more like this.


Heh, this reminds me of that PS2 “Dogs life” game where you play as a dog, it was not very good but they committed to the idea of being a dog alright I suppose.


You mean the roman candle? Pretty sure that’s just a firework


Blowing through a bunch of sick Next Fest Demos. Despite the crash in big name gaming I think the future looks bright, judging by the massive amounts of ideas for games.
Just to start with: Final sentence is pretty funny, a battle royale typing game is pretty clever and they dress it up kinda like Buckshot Roulette or the like. Kinda unbalanced if you end up in a game with just a really good typist lol.
-Death in abyss gives vague impressions of Star Fox 64 except it comes in a underwater horror vibe as you play as a sort of deep sea combat drone on a mission to cleanse the sea of beastie monsters. Kinda sparse for a demo but played pretty fun and I like to see people pick up old game styles where the big name devs have left them several iterations ago.
-The Yapyap demo is fun, 4 player co-op slop where you play as a mischievous little magic fella who is meant to vandalize some bum mage’s tower using wacky spell infused wands. You can find a wand that works like the piss stream back in ye olde Conkers Bad Fur Day.
-Tears of Metal is a northern European/Scottish themed Dynasty warriors expy with a cool art style, kinda slow and I didn’t play it much but it seems promising.
-Fat Goblins is a new version of Fat Princess, only goblin themed. Basically a team based CTF game where the flag is actually a rotund princess who your team can feed to make them bigger and thus, harder for the opponents to capture.
Besides that me and the lads have picked up Sniper Elite 4 so we can get on some wholesome WW2 Nazi balls shooting. It’s kinda funny, but I kinda wish we had more WW2 games, I’m in a mood that Company of Heroes 2’s terrible campaign can’t fix.


I will never watch the Wire.
Oh sick, now yanks get a loonie of the own! We can call it the Trumpie, or Don’s for short


Borrowed my parents car today and got stuck in traffic where construction had a whole lane blocked -for no reason I could ascertain, of course- and was longing to be on my ebike riding along the shared lane just a few meters away, unimpeded by morons ignoring all the signs telling them there’s a lane closed and snarling traffic up for at least a kilometer every time they had to be let in.


This but unironically
Listening to Felix and Brendan James talk about it on their new podcast has me thinking about checking it out
Indeed, I guess to be fair to the devs as a player, usually when I have big battles featuring 20+ units, one of those armies typically ends up camped somewhere while I micro their cavalry or something, either waiting for the first army to win or die. 20 units is just about as many as I need to be able to defeat like 90% of AI generated armies, let alone be able to really effectively use so many units, although thats kind of a skill issue on my part.