Hello everyone. Hope you all had a relaxing weekend. I have been playing more Balatro and Nightreign, but I spent this morning readying another playthrough of New Vegas that I will be undertaking soon. Have a good week everyone!

  • darkmode [comrade/them]@hexbear.net
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    7 days ago

    I finally finished Outer Wilds and I wondered what the echo of the eye was because i missed how to do it during the game and even though I loved most of it i think heart breakingly that i cant be arsed to go back and do the echoes of the eye part. I did the whole base game without looking anything up

    i complain a lot and spoiler below. im going to cushion this by saying if you haven’t, go play the game blind. I know people were raving when it came out but it should still be talked about way more than it is all these years later. it’s a great game and deserves more praise.

    spoiler

    except right at the end i was getting fatigued and looked up exactly how to get into the ash twin project because i spent over an hour at the correct spot (the teleporter that gets covered by the sand column) without guessing that i had to hide in the cubby briefly before walking onto it while it was getting sanded. I think it’s an incredible game but i feel like a lot of people just end up looking up some of the puzzles despite all the hints.

    I really like the concept of the game but i struggle with some of the execution. Every time I was at the end of a puzzle and got knee capped by the time loop i was so annoyed. Some of the puzzles can be solved by dumb luck but im really hung up on getting into the ash twin. most every other puzzle if you found all the pieces you knew exactly what to do and its this final one and the echoes of the eye stuff where it really wasn’t obvious. I don’t know if that’s good or bad but i think this sort of game without the time loop would be my favorite. if i just had unlimited time to bash my face against puzzles id be happier than being under that kind of pressure in a single player game. The writing is intelligent and funny, the movement is great too. Love the planets, love the art style. but i’m really torn about the time loop cap of 22 mins

    • NephewAlphaBravo [he/him]@hexbear.net
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      7 days ago

      that specific issue with that specific puzzle is a common complaint, I think the devs have said they would have handled it differently if they were to do it again

      maybe someday you come back to search for the echo, they really managed to pull off the same feat twice

    • booty [he/him]@hexbear.net
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      7 days ago

      most every other puzzle if you found all the pieces you knew exactly what to do and its this final one and the echoes of the eye stuff where it really wasn’t obvious.

      Honestly I’m not sure how they could give you any more hints about this puzzle without just locking you in a room with essentially a copy of this puzzle and no other way out. The problem is you need to be in a place, and the physics of the Twins prevents you from easily being in that place. So you’ve gotta just figure out that the trick is to get to that place at the right moment before the physics can move you away. It’s a reasonable puzzle imo.

      Echoes of the Eye is a really weird DLC that was grafted ungracefully into the game and I honestly wish it was completely separate. You’re lucky you didn’t stumble into it because I’ve seen a new player do that and it’s so confusing when you don’t realize that nothing there has anything to do with anything else in the universe.

      • darkmode [comrade/them]@hexbear.net
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        7 days ago
        spoiler

        I think they “achieved” this with the quantum rock on ember twin. If you couldn’t figure out what to do with the easier to get to caves i believe the hardest to reach cave (at the bottom of the dried lake) spells out the puzzle even more explicitly than the other hints if i recall correctly. I resisted looking up that one and finally on a particular loop i managed to find the side cave at the bottom of that lake which is technically a stressful timed movement puzzle whereas someone who is better at contextualizing hints would be able to figure out how to teleport with the rock based on the easy caves. Maybe they could’ve hidden the ash twin teleporter differently or stuffed another hint somewhere?

    • coderade [any, comrade/them]@hexbear.net
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      7 days ago

      Such a great game, one of my all time faves. You should definitely go back and try to find the echoes of the eye. Not exactly the same as the rest of the game, but still super fun! It’s got fun new mechanics to work with.

      hint to find echoes

      Look around more on timber hearth for some hints

      beyond above hint

      If you’ve already found the strange satellite photo, try hanging out at the satellite for a whole loop

  • roux [they/them, xe/xem]@hexbear.net
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    7 days ago

    It was gonna be Silksong but controller issues decided to ruin my already pitiful current life. So I guess it’s gonna be No Man’s Sky for a bit longer.

  • grym [she/her, comrade/them]@hexbear.net
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    7 days ago

    Silking it hard right now. IN LOVE with this game. It’s huge, there’s so much to do now that i’ve got (maybe) all the movement upgrades like double-jump and stuff.

  • SerLava [he/him]@hexbear.net
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    7 days ago

    I have been playing the FUCK out of Valve’s 3rd person MOBA - Deadlock. It’s in beta and requires a player to player invite. They just released 6 new characters in the space of 12 days and it’s been great. Really hard but I’m excited for it to launch.

    I have also been playing Delta Force - a really wonderful Chinese clone of Battlefield (with other non-battlefield game modes I don’t play). The weapon customization is awesome and pretty free-form and allows for a lot of different very fun playstyles. It’s basically just a successful Battlefield 2042. They even fucking nailed the characters - in Delta Force the operators are fun B-movie style action heroes, while in Battlefield the operators are more like action heroes from a property insurance commercial.

    Also recently finally picked up Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque. It’s honestly incredible. My jaw DROPPED repeatedly, it’s so fucking sick. It’s partly a love letter to mid-2000’s FPS games and it’s absolutely hilarious and badass. Rough around the edges yes but oh my god, buy the fucking game now

    Thronefall. It’s so good. It’s a tower defense wave style game with a medieval fantasy theme and cute chonky simple graphics. You also control a little hero unit guy so it’s not just sitting and watching. You can make it difficult as fuck (only if you want to). Such a banger. I;ve been playing the infinite mode trying to survive really long.

      • sammer510 [none/use name]@hexbear.net
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        4 days ago

        I play with mods which use their own custom launcher type thing but in general all the games are very accessible and very easy to pirate and download online.

      • sammer510 [none/use name]@hexbear.net
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        4 days ago

        I play it on PC but yes that’s the one. The trolls are sick as hell. On PC it has mod support and stuff and an active modding and even a multi-player community but the base game on console is really fun on its own

  • AernaLingus [any]@hexbear.net
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    7 days ago

    Thanks to @GalaxyBrain@hexbear.net I’m playing a game for the first time in a long while—the original Castlevania for the NES! I’d only ever played the post-Symphony-of-the-Night Igavania games, so it’s been interesting to see where the series began, and it’s a lot of fun! I really appreciate the simplicity of not worry about item drops, backtracking, or gear—just Simon Belmont, his trusty Vampire Killer, and a handful of subweapons. Unfortunately, I haven’t gotten the chance to play again since that first session, but I’m hoping to get in a bit of playtime tomorrow.

    • GalaxyBrain [they/them]@hexbear.net
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      7 days ago

      You gotta sorta watch out for item drops! Some candles have subweapons and often they aren’t the holy water and if you pick one up you cant get your old one back. You wanna always try yo keep the holy water cause it stun locks. You’re in for a real treat! I usually replay castlevania games each October for spooky season. Maybe I’ll start esrly this year. Keep me up to date on the battle against Dracula and his friends. Stay patient and methodical and abuse the holy water on bosses, never ever turn around when there’s Medusa heads, dont stop moving at the part where crows throw guys at you, and here’s a cheeky move, its not hard to turn that massive knock back into a double jump by landing on the far side of an enemy (play the gsme right the firsr time tho). Im really excited for you! For other hard games that I’d consider totally doable are the Contra Games and Ninja Gaiden. Those ones are more fast paced but have a similar old school thing where if you know what makes what happen the enemy spawns become something you control instead of something that seems random

      Edit: here’s the rant thar spawned it since I was late to the thread and threw down paragraphs in a ghost town:

      https://hexbear.net/comment/6470888

  • moss_icon [comrade/them]@hexbear.net
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    7 days ago

    I want to start a new playthrough of “Lost Records: Bloom and Rage”. It’s one of those Telltale-like choice based games developed by Dontnod (of Life is Strange) except your choices actually have an impact and there is replayability. This will be my fourth playthrough.