

I was saying the same thing about dishonored (2012/3) the other day. Graphics look dated - low-res mainly - but the art direction makes them still very okay. I remember back in the early-mid 2000s graphics were absolutely progressing every year, with every new game being able to offer a higher fidelity experience as well as bigger worlds, more npcs on screen etc. by which I mean very quantifiable technical achievements. When they started introducing ragdolls to npc bodies the whole world screamed at the sight of what had become possible on consumer hardware.
I can barely tell the difference between a 2019 and 2025 game, aside from there’s more animations and they look smoother. They’re doing ray tracing and HDR now but if your graphics card can’t even do it (which is most of them currently in use I’d wager) you’re never going to interact with that. I think they’re also doing stuff with sound, but I can’t really think of a breakthrough technical achievement that becomes commonplace. I guess if I had to think of one, it’s how many NPCs the new hitman games are able to simulate at once… but the reboots started in 2016, 9 years ago.
I installed nuclear to get off Spotify. It seems to work fine so far on my computer, it plays the songs off YouTube without connecting you directly, so it does require that the songs are on YouTube, but I think it finds any upload it can not necessarily an official one