like the other souls games the narrative is not really in the foreground driving the game forward. it’s a bit less of a tangential aspect compared to those but it’s far from the main focus of the game. it’s more a case of picking up fragments of lore from obtuse NPC conversations and reading item descriptions. thematically there is some cool stuff going on but ultimately it is a gameplay focused boss battler.
like the other souls games the narrative is not really in the foreground driving the game forward. it’s a bit less of a tangential aspect compared to those but it’s far from the main focus of the game. it’s more a case of picking up fragments of lore from obtuse NPC conversations and reading item descriptions. thematically there is some cool stuff going on but ultimately it is a gameplay focused boss battler.