My population was reduced by 75%, which I think was benefited by having hospitals in as many locations with over 120k population (the Yucatan is very dense) as possible. Which was like, seven. I could have maybe done more but you really need your cabinet developing the high pop provinces because they also need 20 development for a hospital

even then, hospitals in 90% of my high density locations only seemed to change it from 80-90% population loss to 75%. My first run I had like 5.3 million population, ended at 1.03 million, and in this run I had 1 million fewer to begin with and ended at 1.03ish as well

Perfidious Castile declared war, got spanked, refused to land even after The Great Deadening, so I white peaced and have focused on consolidating the Aztecs. The largest Aztec player, Tepanecapan, is my junior in a personal union. Pretty much everything that existed prior to colonization from the Yucatan to central mesoamerica is owned by a vassal (except for a tributary who I can’t make into a vassal because they made that really hard for some reason)

so even severely weakened the high unity might be why Castile hasn’t tried to fuck with me again despite having 110k levies to my Whole Situation’s potential 29k

anyway GOT SOME TIN CAN’T WAIT TO BUILD A REAL BOAT!!

    • LeeeroooyJeeenkiiins [none/use name]@hexbear.netOP
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      1 month ago

      I’m so far unmolested after Castile’s initial war that ended in a white peace, it’s been like 35 years, my population has gone back up about 500k, still really insufficient (but hey at least I have the buildings and infrastructure to sustain 5M+ lol)

      i would say things were going great but those perfidious fuck-ass Spaniards just Market Bombed me, they colonized this tiny little island off the coast of Mexico I couldn’t see and used it to create a market that cut my unified mesoamerican market in half. what the fuck yo

      there’s a loading screen quote with an iirc taino chief who’s like “if there are spaniards in heaven I want to go to hell”

      edit: pro tip having the biggest toughest aztec adjacent nation in a personal union has turned out really cool they force everyone around them to be their vassal so through them, everyone is my subordinate

  • kleeon [he/him, he/him]@hexbear.net
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    1 month ago

    btw I think I need to warn you about the conquistador thing/bug. If you’re not aware, Castile can spawn a conquistador army in any of their mesoamerican colonies by spending 50 ducats and 4000 manpower. It will then spawn a highly experienced 4000-men stack that will go on to conquer an area for them. What really sucks is several things:

    1. They immediately annex any location they occupy and after annexing a handful of locations the new colony becomes a subject of Castile
    2. You can’t peace them out unless you stack wipe them
    3. There is no cooldown. Castile can literally spam conquistadors as long as they have the resources. And they WILL spam them like crazy, believe me meow-tableflip

    In my Portugal game they just kept spamming conquistadors one after another against my colonies (which they also can do for some reason) until they ran out of manpower. I probably killed 50+ conquistador armies in my campaign. The funnies part is that we were in a defensive alliance so Castille had to constantly fight their own conquistadors lmao

  • Des [she/her, they/them]@hexbear.net
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    1 month ago

    cool that you found a way to reduce the disease losses.

    i just want to get good at this game and do a haudenosaunee run and repulse the colonizers and do primitive communism

  • Coolkidbozzy [he/him]@hexbear.net
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    1 month ago

    Congrats, Maya was my last game. But after the great pestilence I simply did not have enough levies to compete with castille’s death stacks

    You colonized significantly more than I did. My economy was mega-fucked from a lack of stone which caused a lack of lumber which caused a tool shortage and shut down most of the central american economies. Did you somehow sidestep the tool crisis to colonize better?

    • LeeeroooyJeeenkiiins [none/use name]@hexbear.netOP
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      1 month ago

      You have to turn off automated production methods and switch them to stone, turn off weaponsmiths (make a couple market villages to fill the need), and do whatever you can to expand stone production in your market

      there’s two provinces in Kowoj that can build stone mines, aside from that, because I don’t know how to make trade work, I just expanded towards the neighboring 3 markets and destroyed them asap, then destroyed the aztec one once I could, so everything was a unified market (until Castile showed up and fucked it up by colonizing a fucking island right next to mexico that I didn’t see but despite being a tiny fucking island has ripped half of Mesoamerica into it)

      once I had a unified market stone wasn’t a problem, I just kept building as many tool workshops as I could

      You make a shitload of money so I just colonized aggressively. I realized too late that I could move towards Outwards which makes colonizing a lot faster. Colonizing the coast of Texas looks like it’ll take forever but once you get that first location filled it speeds up to normal.

      I simply did not have enough levies to compete with castille’s death stacks

      Yeah i’m having That Problem still despite doing all this fucking shit to try to deal with them. Part of the problem is my marriage union with the biggest Aztecs was going great until all of a sudden woops someone died (I’ve had multiple rulers die with no problem) and magically they were like yeah dude we’re not in the union anymore. Despite it being almost fully integrated (I guess I fucked up not integrating them) so I had to waste some time dealing with that bullshit

      but then as soon as I get all of Mesoamerica under my thumb again, Castile war decs, and it’s always a fucking NO-CB (what the fuck is this shit?) or something where the war score is just Show Superiority and despite my army being bigger than what they send my dudes just suck and get their shit rocked. All I’ve managed to recruit professional army wise is 1000 footmen and 400 archers, and even after like 40 years my population is still just around 2 million

      I have a save from a bit before they declared war so maybe I can figure it out but IDK. I had an alliance with Venice but they were like “nah we’re not doing that” and broke it, fuckers.

    • LeeeroooyJeeenkiiins [none/use name]@hexbear.netOP
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      1 month ago

      also pro tip but I’m an idiot and I thought i needed Cities to build hospitals, you can build them in towns you just need 20 development. So if you want to try to mitigate the pestilence you need your advisors developing from 1337 on to get as many 20 dev provinces in the yucatan as you can

      idk if it’s really worth it though, I only managed to build 7 on my highest population locations and that just reduced the death from like 90% to 75%

  • CliffordBigRedDog [he/him]@hexbear.net
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    1 month ago

    Overall tin is too fking rare i had to conquer up to finland to get my tin for some bronze cannons for my russian campaign, which is like cool in way i guess since i was forced to expand for resources which is “historically accurate” but i have trouble imagining that whole fking Ural mountains region doesnt have single source of tin

    • Euergetes [none/use name]@hexbear.net
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      1 month ago

      i have trouble imagining that whole fking Ural mountains region doesnt have single source of tin

      there actually isnt. tin is very rare in mineable quantities.

  • replaceable [he/him]@hexbear.net
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    1 month ago

    Focusing on getting as many hospitals as possible is not a good idea, i believe diseases cause more losses in towns and cities than rural locations, so turning a location from rural to town even with a hospital will only increase the mortality

  • RamrodBaguette [comrade/them, he/him]@hexbear.net
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    29 days ago

    Funny thing is that in my Aztec game, Castile didn’t even bother to show up. Aside from England and Portugal colonizing North and South America at a comfortable distance from Mexico, there was the Two Sicilies, the Papal States and god damn Bulgaria, and none of them really took an aggressive stance against me. Made the second half of the game’s timeline a cakewalk, albeit with me still grasping how the economy works.

    Yeah, as it stands, NW nations are very rough around the edges and obviously have been playtested last.