“[…] with the real calendar. You won’t regret it.”

- Hilltop, lead developer of said translation patch

(the URL in the OP links to a trailer for the patch)

Meant to post this earlier, but better late than never, I suppose! I’ll be following along with the game in August—and by the way, Hilltop mentions that it only takes about 30 minutes per day, so it’s not a huge time commitment.

Here’s the tweet that I grabbed the post title from which also links to the patch (edit: wich is PS2 only):

https://xcancel.com/HilltopWorks/status/1817625943583949163

And here’s the link directly to the patch to save you a click (make sure to read the readme for instructions on patching the ROM and tweaking the game settings in PCSX2—nothing major, just a few clicks):

https://www.patreon.com/posts/boku-no-2-patch-92070798

(if you’re not sure where to get the ROM, I recommend Myrient)

Ever since seeing Tim Rogers’ Action Button video on the original Boku no Natsuyasumi, I’ve been very curious to play a game from the series. Looking forward to experiencing this in “real time”, so-to-speak, and I hope some of you will join me!


Separately, if you’re interesting in romhacking/reverse engineering, definitely check out Hilltop’s YouTube channel. The only reason I saw this tweet in the first place is because I followed him after seeing his excellent in-depth videos on PS1/PS2 romhacking.

    • AernaLingus [any]@hexbear.netOP
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      7 days ago

      Unfortunately, the translation patch is only for the PS2 version :( It’s very simple graphically, for what it’s worth, although I’m guessing that doesn’t have a huge effect on emulation speed.

    • AernaLingus [any]@hexbear.netOP
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      6 days ago

      It’s a game set in Japan in August 1975 where you play as a little boy staying with his relatives in a small coastal town. I was going to try to sum it up myself, but my main exposure is watching a video about the first game. The Wikipedia article for the that game does a pretty good job summing it up (there are some additions to the second game like swimming, and it’s a different family, but the basic gameplay is much the same):

      Boku no Natsuyasumi is an open-ended simulation game self-described as a “nostalgic adventure”, in which the player’s actions determine how Boku spends the thirty-one in-game days of his summer vacation. Beyond the mandatory daily activities of morning radio calisthenics, breakfast, dinner, and bedtime, the game imposes no specific objectives or obligations of gameplay progression, and the player is free to spend their time as they see fit. Various activities can be undertaken by Boku, including but not limited to exploring the town and its surrounding environment, catching bugs, fishing, watering the Sorano family’s morning glories, talking to the local townspeople, and flying a kite; the player can alternately choose to do nothing at all. The game’s overworld is composed of a series of non-scrolling screens, and the in-game clock advances slightly whenever the character moves between screens. Each day ends with Boku recording the events of the day in his picture diary.

      I just played my first day and, while you’re a bit limited on that first day (you arrive later in the day and can’t explore as much), the vibes are already immaculate.