The usual Sunday megathread hasn’t been posted so I’m posting this instead bonfire

  • Palacegalleryratio [he/him]@hexbear.net
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    14 days ago

    Just started playing spec ops: the line, as I hear it’s a good plot with a subversive ending.

    About an hour and a half in. Not been blown away so far - it really shows it’s age mechanically as a very uninteresting shooter with chest high walls everywhere.

    • Moonguide@lemmy.ml
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      14 days ago

      It was mechanically uninteresting when it was new. It was about as cookie cutter as a 2000s/2010s shooter could be. It’s all about the meta commentary.

      • Palacegalleryratio [he/him]@hexbear.net
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        14 days ago

        Yeah, I’m getting the impression the gameplay loop is a vehicle to tell the story/comment on the military shooter genre, not the other way round (the story being a vehicle for the gameplay loop). Which is more than fine , as I’m specifically here for meta commentary.

        • Moonguide@lemmy.ml
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          13 days ago

          In a way the gameplay also serves the meta commentary, though I’m not sure if that could be attributable to intended design choices or just was a lack of vision/production.

          Nevertheless, it’s a fine game and one you’ll probably remember specifically for the story and the way it’s presented.