moth main, no llms, all human

  • 2 Posts
  • 28 Comments
Joined 10 months ago
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Cake day: February 26th, 2025

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  • Besides how Roblox now a den of pedophiles now, that I think is more an effect than a cause, it does strike me as a game that would have, ideally, have a high-ass age rating due to

    1. Being online-only, with random visitors and chatting capabilities, no anonymous presence allowed
    2. Having a free-form gameplay where creators can make entire games in it
    3. Thriving on mxts, having robux incencetives for creators

    A good game for teens, from the parents’ standpoint, is where they have a predictable experience with as less addiction-inducing mechanics as possible.

    GTA: SA, the controversy queen at the time, was more safe for children because even with it’s sandbox gameplay, you couldn’t encounter or do anything more than cartoonish violence or, like, boring sex minigame in Hot Coffee. Most games are like this or even more sterile, with all toys screwed down to the floor, where player can not deviate from a range of experiences baked into it. CoD, of all games, presented a space where the chat was the worst offender as it was put in stone in our massmedia, but other than that you just shoot people and watch propaganda, that’s what you can tell by it’s cover.

    There we see not a built-and-released game where we can estimate anything, but a platform that hosts an uncontrollable space of minigames, a risk factor 1, where you encounter random individuals, rf2, and that encourages you to spend money, rf3.

    If we are to take age ratings seriously, these three should put Roblox deep into M territory.

    I remember some games started with the disclaimer ‘ESRB doesn’t rate your online communication experience’, and oh, well, it fucking should start doing that. If you don’t limit your chat capabilities to the likes of point-and-call wheel seen in Valve games, you get a more mature rating. Not to say that community-created minigames themselves could be even worse offenders, like, someone can create a challenge to draw a palestinian flag! Where’s the admin?!

    And fucking mtxs, man, why the fuck we still not considering them a red flag and a reason to ban the fucking thing? Roblox, Fortnite, gachas and others got billions on that, they grew because of that, and game developers/publishers started to pursue that model because no one cared about it. All while having just a cosmetics shop should’ve led them well into adult market where all their lucrative technics couldn’t work as well as with children.

    Even without all the pedos on said platform, it’s still not a game for children.



  • AI is also an ideal replacement for a middle-manager fall guy you can pin everything on, with an agency of something divine.

    Massive layofs, market tilts, monopolization, corner cutting, targeted incarcerations, media manipulation, warcrimes, probably everything can be explained with it’s Will and Presence. AI is a source of unchallenged power passed to capitalists by the Algorythm. And it’s integration in many systems is not unlike some state&church honeymoon phase.

    And although I myself and many dismiss it as too junky for our own workflow, ehem, the junkiness is on point. LLM works in misterious ways, you know, with all it’s weights, and it’s not an outdated dude-on-a-cloud but our cool pure math! And that techno-teo-fascism spreads like cancer.

    I’m not well versed in marxism yet, but from my knowledge of history of RE\USSR and arguments against state religion, they line up nicely with AI hype too.

    1. Russian church held a monopoly on affordable education for the masses, only nobles could choose prestige education without indocrination - introduction of SOMEONE’s AI into classrooms, eradication of useful information on the internet in general, putting headshots on public academia by opening a box of LLMandora on them too;
    2. Russian church was a source of power for the crown and vice versa. Sometimes it stuffed the deck of it’s narrative to support the king and influence the masses, but there were decades where the church was the sole biggest landowner challenging their might too. Proto-lobbyism, the god-given power to rule and overly abundant stonk rubles taking the charge!

    IAopium for the masses.






  • Too much Vermintide 2 on Quick Play with randoms.

    It’s just nice when you click with a party and everyone’s caring to wait for each other, sharing items, etc. Never cared to play Sienna before but now I enjoy her AoE conflag staff and staggering a lot of enemies in tight situations, leaving a breathing room for others - although it denies cheap health for the team, using it conservatively saved us a lot of times. And flail, although suboptimal in pure damage numbers, trashes the new kind of shielded Chaos Warriors like wet paper bags, wow.

    Just yesterday we had fucked up big time: I and Saltz got a Chaos Spawn to 10%, but as patrol jumped at us and murdered both, Krub and Bard got so unlucky CS sucked on them on them repeatedly up to the 100% health. ‘Omnomnom motherfucker’ as one of them put it in the chat after we all died.

    I’m still looking for a PvE game that does it for me like VT2 does. Although not ideal, it’s movement and fights feel so natural and fluid. And the themes of getting by in the ongoing apocalypse hit too close to home too.