They could’ve also socked the tail…
Ephera
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Ephera@lemmy.mlto Programming@programming.dev•The Curse of Knowing How, or; Fixing Everything | BlogEnglish1·18 days agoI do find the pipeline pretty funny:
- I’m bad at programming, I should find some side-projects to practice.
- I can solve some things, I should find some side-projects to put that to use.
- I can solve pretty much anything, given enough time, I really need to cut back on side-projects to free up time.
Yeah, I feel like Bevy needs quite a bit more time in the oven, and I absolutely do not say that due to me thinking that it’s bad. Unity, Unreal and Godot have rather just been in the oven for so long, that it takes a long while to catch up.
They are implemented in C++, which is similarly low-level as Rust. It’s just the abstractions built on top that make these engines feel more high-level. Unity offering a C# API and Godot offering GDScript, those are also just abstractions. Similarly, Bevy could one day offer “BevyScript” or such, although I don’t necessarily feel like the syntax needs a ton of abstractions.
Rather I think that it’s the ecosystem that still needs to mature and grow a lot. But yeah, I do believe that in a decade or two, at least one of the major game engines will be implemented in Rust and it might as well be Bevy that takes that spot.
Ephera@lemmy.mlto Asklemmy@lemmy.ml•( ͡° ͜ʖ ͡°) this is called a lennyface. What would a lemmyface look like?1·8 months agoʕ ͡° ͜ʖ ͡°ʔ
I mean, chances are the nukes will be flying across time zones, so gonna be hard to honor that request for both sides…