Is there a name for this trope of cramming really wacky, difficult, high spotlight, stuff into a game like DND that doesn’t especially support it?
I usually feel bad because I want to encourage creativity, but I also don’t want this guy to have 80% of the table attention while Bob the Fighter and Joy the Rogue are playing by the numbers.
Sounds like a fun idea, but I can’t imagine sitting there for an hour watching another player play for you would be all that engaging. Especially if you get a few bad coin flips in a row, oops, now you don’t get to make any decisions for 3 hours.
I think you could add a constitution saving throw against suggestions from the other voice in your head to keep things engaging.
Surely that would be a charisma save, possession is like the only use for charisma saves!
deleted by creator
Reminds me of the twins from Kingmaker.
So… Everyone is John? Dnd players keep reinventing the wheel and patting themselves in the back for it.



