I started 9 sols. Game combat feels odd. Enemies have tracking way later into attacks than youd think, punishing early rolls. Lots of attacks will have pretty comical amounts of pushback even if you perfect parry them, making forcing an opening much harder. Even mobs that youll fight hordes of at a time will have several patterns making the complexity of mob fights a little absurd at times. I just played hollow knight and this game feels like it starts at like grimm1 difficulty and quickly passes anything in hk.
I started 9 sols. Game combat feels odd. Enemies have tracking way later into attacks than youd think, punishing early rolls. Lots of attacks will have pretty comical amounts of pushback even if you perfect parry them, making forcing an opening much harder. Even mobs that youll fight hordes of at a time will have several patterns making the complexity of mob fights a little absurd at times. I just played hollow knight and this game feels like it starts at like grimm1 difficulty and quickly passes anything in hk.
Remains to be seen if it’s skill issue tho.