This is an idea I actually find very interesting, the “actually, the game needs to be shit in order to be good” principle
Diablo II had so many mechanics like this. Desynchronization being the main example. It being fixed in D2: Resurrected has drastically altered pk/PvP. Other things in this category include the Zod bug, ethereal bug, patch .08 items being OP as shit, claw block mechanics, and more. In this essay, I will
Diablo II had so many mechanics like this. Desynchronization being the main example. It being fixed in D2: Resurrected has drastically altered pk/PvP. Other things in this category include the Zod bug, ethereal bug, patch .08 items being OP as shit, claw block mechanics, and more. In this essay, I will