There are some formats where inventory management becomes interesting again. We tried doing a Hexcrawl earlier this year and there was a lot of interesting gameplay to be had in the risk/reward management of how many supplies they wanted to carry vs how much they wanted to invest in pack animals, limiting their ability to carry loot back, carrying this vs that, guessing how much they’ll use before they can resupply or where future resupplies might be, gambling on whether to press forward and risk running out or turn back, that kind of thing. It’s just the more currently popular adventure structures right now (eg linear or branching narratives) where inventory tracking is superfluous.
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Cake day: June 20th, 2023
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sirblastalot@ttrpg.networkOPto
RPGMemes @ttrpg.network•Reminder to use strong passwords
2·2 months agoThis is what you get for making me admin, I’ve gone mad with power, muhahahahaha!
crimes o-o
See what you do is, you put the peasants in a circle and have them pass a magnet to eachother. Put a coil of wire in the middle and you’ve got infinite free energy!
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•You get the controversy your fandom deserves
1·2 months agoI still play D&D…3.5.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•Hot take: Strongest creatures in the setting shouldn't just be clowned by PCs with no resistance.
1·6 months agoCan’t recall things you never knew.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•Hot take: Strongest creatures in the setting shouldn't just be clowned by PCs with no resistance.
1·6 months agoYour character doesn’t know that information.
sirblastalot@ttrpg.networkto
RPGMemes @ttrpg.network•Hot take: Strongest creatures in the setting shouldn't just be clowned by PCs with no resistance.
4·6 months agoNo one actually plays dnd like that though…
“Selectively simulationist” is a great way to put it. I think everyone falls victim to that from time to time and I’m definitely stealing your turn of phrase.