Oh those guys? Yeah those are just the dozens of professional voice actors we could afford to hire with our tiny baby game studio budget! And those guys? Yeah that’s just our 7-person “engineering” team. What do you mean your entire studio is 4 people?
suck off me
(for the record I’m not dunking on Hades or Hades 2 as a game this is just something that pisses me (and I assume only me) off)


29 people and some contractors with no publisher like take two/EA/microsoft/whatever is indie and always has been. find a new slant.